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Karate Champ : ウィキペディア英語版 | Karate Champ
''Karate Champ'', known in Japan as , is a arcade fighting game developed by Technōs Japan for Data East. It is credited with establishing and popularizing the one-on-one fighting game genre. A variety of moves could be performed using the dual-joystick controls, using a best-of-three matches format like later fighting games, and it featured training bonus stages. It went on to influence Konami's ''Yie Ar Kung Fu'' and other fighting games. ==Gameplay==
The player assumes the role of a karate competitor and fights against another player or the computer. Using two joysticks, players can execute a number of moves. Gameplay consists of a two dimensional fight between Karate characters wearing white and red gi, followed by various bonus rounds for the successful player. This pattern repeats itself in the next, more challenging round set against a new background. Unlike most later fighter-type games, there are no ''health bar'' or hit points. A hit successfully landed ends the round and earns the player or his opponent either one point or half point (along with a numeric score for the top ten but this has no effect on winning a match per se). The first to score two points is the winner. If the player loses a battle, the game ends. The game also featured some early speech synthesis, in which the judge would call out such phrases as "Fight!" or "Winner!" It's also spoken in Japanese in the Japanese version.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Karate Champ」の詳細全文を読む
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